Nonpartisan civic infrastructure
AllCiv·Legis1
·

H.R. 6968

BillFederalHouseIn Committee
Immersive Technology for the American Workforce Act of 2025
About This Bill
Committee
Latest Action · January 7, 2026
Referred to the House Committee on Education and Workforce.
Congress
119th (2025–2027)
Introduced
January 7, 2026
Cosponsors (2)
1D 1R
View PDF ↗

Summary

Highlight any text to annotate
This bill directs the Secretary of Labor to establish a competitive grant program that awards funding to community colleges and career and technical education centers to develop training programs using immersive technology—such as virtual reality, augmented reality, and mixed reality—to prepare workers for in-demand jobs. Eligible organizations can receive grants of up to five years to create or improve career pathways that teach practical skills through these technologies, with priority given to programs that partner with employers, serve individuals facing employment barriers, target rural communities, or help workers transition from declining industries. The bill authorizes $50 million annually from fiscal year 2026 through 2035, with grantees required to submit progress reports on student outcomes and the Department of Labor required to share best practices with Congress every two years. Additionally, the bill dedicates 1-5 percent of annual funding for independent evaluation and technical assistance to ensure program effectiveness.

Take Action

Your position
Add a comment
to comment on this bill.
Annotate the text
Highlight any passage on the Summary or Full Text tab to attach a note. Annotations appear on the Annotations tab.